package se.liu.johfa428.game.objects.levelselection;

import se.liu.oschi129.animation.animationspace.AnimationSpace;
import se.liu.oschi129.world.objects.WorldStaticObject;

/**
 * The roade in level selection menu.
 * @author johfa428
 *
 */
public class ObjectLevelSelectionRoad extends WorldStaticObject{


	public ObjectLevelSelectionRoad(double state) {
		super(Type.SOFT,  AnimationSpace.get("img_road"), true,0, 0, 58/2,70/2);
		setImageSpeed(0);
		setImageIndex(state);	
	}

}
